Monday, October 1, 2012

Nomad class



Prime attributes: Dexterity 13+, Constitution 13+(+5% experience bonus)
Hit Dice: 1d6/level(gains 1 hp/level after 9th)
Armor/shield permitted: up to plated mail
Weapons permitted: sword, scimitar, dagger, lasso, whip, short bow, mace

Nomads hail from very different ethnic groups such as hyrkanians, turanians, shemites. Many of them are Kozaks. Experts at riding horses and horse archery.


Level
Experience
Base „to hit” bonus
Hit Dice
(d6)
Saving Throw
1
0
+0
1
15
2
2,500
+0
2
14
3
5,000
+1
3
13
4
10,000
+1
4
12
5
20,000
+1
5
11
6
40,000
+2
6
10
7
80,000
+2
7
9
8
160,000
+2
8
8
9
320,000
+3
9
7
10
640,000
+3
9+1
6

Horse archery: No penalties while shooting the bow while on horseback.

Born in the saddle: No penalties to HD roll after rest on horseback.

Expert archer: +2 bonus to either hit or damage roll while using bow. This does not apply while on horseback.

Lasso mastery: +1 to hit roll while using lasso.

Saving throws: Nomad gains +1 on saving throws vs. death and poison.

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